Video & Image Annotation for AI Training
Worked on annotation projects involving images and videos for AI model training. Tasks included labeling objects, buttons, and human actions using bounding boxes and polygons, as well as action recognition in sports (e.g., volleyball: spike, block, serve, set, receive) and food domain videos (e.g., chopping, stirring, plating). Ensured high accuracy and consistency by following strict project guidelines, performing self-review, and incorporating QA feedback. Annotated datasets ranged from 50–100 images/videos for practice, with plans to scale up for larger production datasets.