CASE Institute of Technology
Bachelor of Science, Computer Science
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With over nine years of experience in game development and engineering, I have developed a strong foundation in data-driven design, asset generation, and cross-functional collaboration. My work has involved leading teams to create and optimize complex systems in Unreal Engine and Unity, including building procedural content pipelines, automating asset creation, and integrating third-party SDKs for analytics and user behavior tracking. I have extensive experience documenting development processes, defining technical specifications, and ensuring the quality and consistency of labeled assets for large-scale projects such as metaverse platforms and VR simulations. My technical expertise with C++, C#, and tools like Blender, Perforce, and GitHub, combined with my ability to mentor teams and streamline workflows, makes me adept at managing and validating high-quality training data for AI and machine learning applications.
Affaf I. hasn’t added any AI Training or Data Labeling experience to their OpenTrain profile yet.
Bachelor of Science, Computer Science
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