Canadian International College
Bachelor of Science, Game Development
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As a 3D artist and Unreal Engine specialist with a strong foundation in visual storytelling, I bring a unique blend of technical and creative expertise to AI training and data labeling. My work spans cinematic animation, environment design, and complex scene composition—skills that translate effectively into accurate video annotation, object tagging, and visual data analysis. I've contributed to projects involving realistic vehicle simulations, character-driven narratives, and large-scale virtual environments, where attention to detail and context is critical. With hands-on experience in tools like Blender and Unreal Engine 5, I can efficiently label and evaluate complex visual scenes, including multi-object environments, camera tracking shots, and human or vehicle behavior. My ability to understand visual context and cinematic intent allows me to contribute meaningfully to projects requiring high-quality data for training computer vision and generative models.
Ahmed A. hasn’t added any AI Training or Data Labeling experience to their OpenTrain profile yet.
Bachelor of Science, Game Development
Game Artist Intern