Games data annotation and train yolo models
I have manually annotated thousands of images, either independently or with assistance from models I trained using my own annotated datasets—all under my direct supervision. These annotations supported multiple video game projects, where the goal was to detect all in-game objects to enable automated gameplay and winning strategies. This involved image annotation, object detection techniques, and color masking to generate high-quality labeled datasets, which I then used to train several YOLOv11 models tailored to each video game. For each model, I handled the full deployment process, ensuring seamless and accurate functionality in real-time applications.