IGAD
Extended Diploma, Creative Computer Games Design
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I bring over 8 years of experience in the video game industry as a Level Designer and Game Designer, working closely with systems, mechanics, and player behavior. My background includes extensive use of engines like Unity and Unreal Engine, where I’ve worked on structuring logic, defining behaviors, and tagging gameplay elements — skills that translate well into data annotation, structured labeling, and model evaluation for AI systems. Additionally, I’ve collaborated with QA teams across multiple projects, contributing to structured bug reporting, test plan creation, and behavior analysis using tools like Jira and Confluence. I’m bilingual (Spanish & English), have a strong attention to detail, and am comfortable evaluating systems for consistency, edge cases, and user experience — all of which are key in high-quality AI training.
Alvaro L. hasn’t added any AI Training or Data Labeling experience to their OpenTrain profile yet.
Extended Diploma, Creative Computer Games Design
IT Level 3 Diploma, Game Development
Senior Level Designer
Senior Level Designer