Arena Multimedia Center
Advanced Diploma, Multimedia
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Although I don’t have direct experience in data labeling, I bring over 10 years as a Senior 3D Character Artist and CG Supervisor in AAA games and film. With a strong artistic background and keen eye for detail, I specialize in high-fidelity modeling, topology optimization, PBR texturing, and rigorous asset validation using ZBrush, Maya, and Substance Painter. My leadership mentoring teams and delivering 40+ production-ready assets have sharpened my precision and visual accuracy — skills I’m eager to apply to AI training data for visual understanding and spatial reasoning.
Anh D. hasn’t added any AI Training or Data Labeling experience to their OpenTrain profile yet.
Advanced Diploma, Multimedia
CG Supervisor and Team Leader
Freelance 3D Artist