Video annotation
As a supervisor, my role involved annotating 3D data by creating cuboids around vehicles, people, and animals in video sequences, while also overseeing the work of the team responsible for this task. Additionally, I was in charge of tracking the trajectory of these objects over 50 frames, recording and updating their positions in each frame. This task required precision to ensure an accurate representation of moving objects, which was crucial for feeding computer vision models and other related analyses.