Game annotations
This project builds a game UI-based event and state recognition system that leverages OCR and other computer vision techniques to automatically detect key in-game events such as deaths and level-ups from live or recorded gameplay footage. It captures frames from the game screen, locates and reads UI elements (e.g., death screens, level-up prompts), and then classifies them into predefined event types to support automated logging, statistics, and potential downstream applications like highlight generation or gameplay analysis.