Newton Buffet
This work involves designing high-difficulty programming prompts that challenge AI models to generate dynamic 2D and 3D physics simulations using technologies like p5.js, WebGL, or similar environments. Your responsibilities include:
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I am an experienced software engineer and AI training contributor with over 10 years of professional development experience and a recent focus on AI-driven development automation and prompt engineering. At Outlier and Upwork, I have participated in diverse data labeling projects involving LLM evaluation, golden response creation, rubric-based grading, and multi-step reasoning tasks for code synthesis, front-end UI analysis, and scientific problem-solving. My work has spanned domains like physics simulations, debugging trajectories, and math understanding with multimodal input (e.g., graphs, handwritten notes).
This work involves designing high-difficulty programming prompts that challenge AI models to generate dynamic 2D and 3D physics simulations using technologies like p5.js, WebGL, or similar environments. Your responsibilities include:
This project focuses on collaborative front-end development using a coding model (LLM). The main goal is to iteratively build and refine interactive, visually compelling web applications with the help of AI. The workflow involves multiple cycles of coding, reviewing, and enhancing output for quality and functionality.
Annotated and classified roadway images based on snow coverage levels using the IDOT six-tier labeling system (Codes 1–6). This involved carefully reviewing dashcam-style images and accurately tagging conditions such as "All Clear," "Scattered Snow," "50% Bare," and "Snow Covered" based on visible lane coverage, wheel paths, and road markings. Each image required consistent attention to weather patterns, lighting variation, and surface texture to align with standardized snow classification criteria.
At Spare5, I contributed to high-precision data labeling tasks focused on improving visual perception systems used in AI and computer vision, particularly for autonomous vehicles and mapping technologies. My responsibilities included: Object annotation and classification of a wide range of entities in street-level imagery, including: Vehicles (cars, trucks, motorcycles) Street infrastructure (signs, lanes, lights) Pedestrians and cyclists Animals (in rural or urban environments) Miscellaneous objects (trash bins, mailboxes, road debris) Creating accurate bounding boxes, segmentations, and multi-label tags using proprietary or open-source annotation platforms Performing quality assurance reviews to validate consistency, label correctness, and adherence to detailed class taxonomies Participating in edge-case discovery by flagging ambiguous or novel visual situations (e.g., occluded signs, unusual vehicles, or animal-road interactions)
Bachelor of Science, Systems Engineering
Diploma, Video Game Development & 3D Design and Animation
AI Developer
Senior Software Developer