3D video Annotation
I worked on a video annotation project focused on training AI models to recognize and track object movements in real-world environments. My main tasks included labeling and tracking objects frame by frame using bounding boxes, ensuring accuracy and consistency across sequences. I carefully followed annotation guidelines to identify correct object classes, correct mislabeled frames, and maintain uniformity in labeling styles. The project involved annotating hundreds of short video clips, with regular quality checks to ensure over 98% accuracy. My work contributed to enhancing object detection and motion tracking capabilities for robotics and computer vision applications.